Eln.cfg
INFO
The Eln default config options and their use.
Power Balancing
ini
balancing {
# Watts to EU
D:ElnToIndustrialCraftConversionRatio=0.3333333333333333
# Watts to OC Power
D:ElnToOpenComputerConversionRatio=0.13333333333333333
# Watts to RF
D:ElnToThermalExpansionConversionRatio=1.3333333333333333
# Maximum horizontal distance from autominer that will be mined
I:autominerRange=10
I:batteryCapacityFactor=1
# Multiplication factor for cable power capacity. We recommend 2.0 to 4.0 for larger modpacks, but 1.0 for Eln standalone, or if you like a challenge.
D:cablePowerFactor=1.0
# How heavy is *your* flywheel?
D:flywheelMass=50.0
I:fuelGeneratorPowerFactor=1
D:fuelHeatFurnacePowerFactor=1.0
# Factor to apply when converting real word heat values to Minecraft heat values (1mB = 1l).
D:fuelHeatValueFactor=6.75E-5
I:heatTurbinePowerFactor=1
# Plates made per ingot
I:platesPerIngot=1
D:shaftEnergyFactor=0.05
I:solarPanelPowerFactor=1
# Display more detailed WAILA info on some machines (good for creative mode)
B:wailaEasyMode=false
I:waterTurbinePowerFactor=1
I:windTurbinePowerFactor=1
}
Battery Life
ini
battery {
# How many days it takes for a battery to decay half way
I:batteryHalfLife=2
}
Mod Compatibility
ini
compatibility {
# Enable the OC/CC <-> Eln Computer Probe
B:ComputerProbeEnable=true
# Enable the Eln Energy Exporter
B:ElnToOtherEnergyConverterEnable=true
}
Debug
ini
debug {
# Enables debug printing spam
B:enable=false
# Set this lower if you have clipping sounds in spaces with many sound sources (generators)
D:maxSoundDistance=16.0
# Change the number of sound channels. Set to -1 to use default
I:soundChannels=200
# Watchdog Impl. check
B:watchdog=false
}
Ore Dictionary
ini
dictionary {
B:chips=true
B:tungsten=false
}
Entities
ini
entity {
B:killMonstersAroundLamps=true
I:killMonstersAroundLampsRange=9
I:maxReplicators=100
I:replicatorId=-1
# Enable the replicator mob
B:replicatorPop=false
D:replicatorPopWhenThunderPerSecond=0.008333333333333333
}
Fuelgenerator
ini
fuelgenerator {
I:tankCapacityInSecondsAtNominalPower=1200
}
Cable Explosions
ini
gameplay {
# Make explosions a bit bigger
B:explosion=false
}
General
ini
general {
# Enable Analytics for Electrical Age
B:analyticsEnable=true
# Opt into sending player UUID when sending analytics
B:analyticsPlayerOptIn=false
# Set update checker URL
S:analyticsURL=http://eln.ja13.org/stat
# Enables direct air to ground poles
B:directPoles=true
# Set this to false to enable grinch mode
B:enableFestiveItems=true
# Show the item instead of the electrical symbol as an icon
B:noSymbols=false
# Disable colored background to items
B:noVoltageBackground=false
S:playerUUID=
# Enable version checker
B:versionCheckEnable=true
# Set this to true to craft with vertical ingots instead of horizontal ones
B:verticalIronCableCrafting=false
}
Lamp durability
ini
lamp {
D:carbonLifeInHours=6.0
D:economicLifeInHours=64.0
D:incandescentLifeInHours=16.0
B:infiniteLedLife=false
D:ledLifeInHours=512.0
B:swingingLamps=true
}
World Generation
ini
mapgenerate {
B:cinnabar=true
B:copper=true
B:forceOreRegen=false
B:lead=true
B:tungsten=true
}
Modbus
ini
modbus {
# Enable Modbus RTU
B:enable=false
# TCP Port for Modbus RTU
I:port=1502
}
Simulation
ini
simulation {
# Set to a clean divisor of 20
I:electricalFrequency=20
# You don't want to set this lower than 50.
I:electricalInterSystemOverSampling=50
# I wouldn't touch this one either
I:thermalFrequency=400
}
Wireless Range
ini
wireless {
# Maximum range for wireless transmitters to be recieved, as well as lamp supplies
I:txRange=32
}
X-Ray Scanner
ini
xrayscannerconfig {
B:addOtherModOreToXRay=true
B:canBeCrafted=true
# X-Ray Scanner range; set between 4 and 10 blocks
D:rangeInBloc=5.0
}