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Eln.cfg

INFO

The Eln default config options and their use.

Power Balancing

ini
balancing {
    # Watts to EU
    D:ElnToIndustrialCraftConversionRatio=0.3333333333333333

    # Watts to OC Power
    D:ElnToOpenComputerConversionRatio=0.13333333333333333

    # Watts to RF
    D:ElnToThermalExpansionConversionRatio=1.3333333333333333

    # Maximum horizontal distance from autominer that will be mined
    I:autominerRange=10
    I:batteryCapacityFactor=1

    # Multiplication factor for cable power capacity. We recommend 2.0 to 4.0 for larger modpacks, but 1.0 for Eln standalone, or if you like a challenge.
    D:cablePowerFactor=1.0

    # How heavy is *your* flywheel?
    D:flywheelMass=50.0
    I:fuelGeneratorPowerFactor=1
    D:fuelHeatFurnacePowerFactor=1.0

    # Factor to apply when converting real word heat values to Minecraft heat values (1mB = 1l).
    D:fuelHeatValueFactor=6.75E-5
    I:heatTurbinePowerFactor=1

    # Plates made per ingot
    I:platesPerIngot=1
    D:shaftEnergyFactor=0.05
    I:solarPanelPowerFactor=1

    # Display more detailed WAILA info on some machines (good for creative mode)
    B:wailaEasyMode=false
    I:waterTurbinePowerFactor=1
    I:windTurbinePowerFactor=1
}

Battery Life

ini
battery {
    # How many days it takes for a battery to decay half way
    I:batteryHalfLife=2
}

Mod Compatibility

ini
compatibility {
    # Enable the OC/CC <-> Eln Computer Probe
    B:ComputerProbeEnable=true

    # Enable the Eln Energy Exporter
    B:ElnToOtherEnergyConverterEnable=true
}

Debug

ini
debug {
    # Enables debug printing spam
    B:enable=false

    # Set this lower if you have clipping sounds in spaces with many sound sources (generators)
    D:maxSoundDistance=16.0

    # Change the number of sound channels. Set to -1 to use default
    I:soundChannels=200

    # Watchdog Impl. check
    B:watchdog=false
}

Ore Dictionary

ini
dictionary {
    B:chips=true
    B:tungsten=false
}

Entities

ini
entity {
    B:killMonstersAroundLamps=true
    I:killMonstersAroundLampsRange=9
    I:maxReplicators=100
    I:replicatorId=-1

    # Enable the replicator mob
    B:replicatorPop=false
    D:replicatorPopWhenThunderPerSecond=0.008333333333333333
}

Fuelgenerator

ini
fuelgenerator {
    I:tankCapacityInSecondsAtNominalPower=1200
}

Cable Explosions

ini
gameplay {
    # Make explosions a bit bigger
    B:explosion=false
}

General

ini
general {
    # Enable Analytics for Electrical Age
    B:analyticsEnable=true

    # Opt into sending player UUID when sending analytics
    B:analyticsPlayerOptIn=false

    # Set update checker URL
    S:analyticsURL=http://eln.ja13.org/stat

    # Enables direct air to ground poles
    B:directPoles=true

    # Set this to false to enable grinch mode
    B:enableFestiveItems=true

    # Show the item instead of the electrical symbol as an icon
    B:noSymbols=false

    # Disable colored background to items
    B:noVoltageBackground=false
    S:playerUUID=

    # Enable version checker
    B:versionCheckEnable=true

    # Set this to true to craft with vertical ingots instead of horizontal ones
    B:verticalIronCableCrafting=false
}

Lamp durability

ini
lamp {
    D:carbonLifeInHours=6.0
    D:economicLifeInHours=64.0
    D:incandescentLifeInHours=16.0
    B:infiniteLedLife=false
    D:ledLifeInHours=512.0
    B:swingingLamps=true
}

World Generation

ini
mapgenerate {
    B:cinnabar=true
    B:copper=true
    B:forceOreRegen=false
    B:lead=true
    B:tungsten=true
}

Modbus

ini
modbus {
    # Enable Modbus RTU
    B:enable=false

    # TCP Port for Modbus RTU
    I:port=1502
}

Simulation

ini
simulation {
    # Set to a clean divisor of 20
    I:electricalFrequency=20

    # You don't want to set this lower than 50.
    I:electricalInterSystemOverSampling=50

    # I wouldn't touch this one either
    I:thermalFrequency=400
}

Wireless Range

ini
wireless {
    # Maximum range for wireless transmitters to be recieved, as well as lamp supplies
    I:txRange=32
}

X-Ray Scanner

ini
xrayscannerconfig {
    B:addOtherModOreToXRay=true
    B:canBeCrafted=true

    # X-Ray Scanner range; set between 4 and 10 blocks
    D:rangeInBloc=5.0
}